When I created the new prefix in Winebottler, I selected 'copy' and chose the. I am currently running Snow Leopard, build 10.6.2, by the way. I followed the instructions I found from your posts and links, and then grabbed BIOS files, plugins (graphics, sound, cd-r), and the zlib folder and put them in their appropriate spot in a folder inside my Applications folder entitled 'ePSXe.' I installed Wine and Winebottler in an effort to get ePSXe working on my 13" MBPro. I need some help here, please bear with me as I am not a very experienced command line junkie in the least. Though, I'm keeping my fingers crossed for PCSX Reloaded on the Mac, so i'll be looking out for it with future updates. But I now have a transition layer (wine) running a windows app, running a playstation emulator with an xbox controller, all working pretty perfect to my standards.Īnd upon saying this, at the same time I almost got ePCSx 2 working, though the error it spits out is unlike an error that I myself (I'm crappy with computer) could fix. Now, I know that isn't what you are talking about, since this is about plugins. Resolution set around 800圆00, though these look pretty smooth compared to the mac version. Now, upon these tests, I somehow arrived with Crossover Games 8.1.1 and ePCSe, which after around 10 hours of fixing (yep, I have way too much free time) I have it running almost perfect with Pete's OpenGL Driver 1.77 Video Plugin. Silent Hill runs super quick, and Crash Team Racing does not display models correctly, and sometimes in races, it doesn't display them at all, especially boxes for power-ups. But under strenuous testing, I've came to the conclusion that the graphics are somewhat buggy, and some games are somewhat unstable. If there's reply and you need screenshots, just mention it.I don't know much about PCSX, but I tried it yesterday in fact, which is how I've arrived at this post. It only uses the builtin one.Ĭan anyone help with this issue? That is, if there's someone who has used ePSXe on Linux. It looks as if the Linux build was expecting an actual joystick or the like, and it wasn't able to read from the keyboard at all.Īnd the better part, ePSXe doesn't allow 3rd party controller plugins unlike the audio and video ones. Result: when openning the controller settings again I got other different numbers, but still *numbers*. Then tried with just random numbers different than the defaults and even some weird characters. Same result if trying to directly edit the configuration text file -the one that is hidden. But when saving them, changes are never actually saved, always return to the default numbers. Tried to change settings with keyboard keys, of course. Starting a game with this default config results in not being able to play. But on Linux I try to configure and I get just numbers by default in all buttons. In the Windows version there's no problem, there's default configuration with actual keyboard keys. The thing is, I find a strange problem in latest ePSXe 1.9.25 for Linux when trying to configure controller. But I wanted to test again ePSXe because of its portability (the emulator is just downloaded and ready to run from any directory, given due libraries are installed of course). Regarding PS1 emulators, on Linux I already have used PCSX Reloaded and it's good indeed. Besides I saw 1 or 2 threads about this PS1 emulator in this section. I try here because ePSXe IRC channel no longer works (says "read only", or the like), devs' emails seemingly no longer work neither, and I don't trust too much the Ngemu boards.
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